Movement Speed

Movement Speed
  • Movement Speed
  • Movement Speed

$27.99

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RedForge Movement — Walking & Running Speed Controller

RedForge Movement is a standalone movement system for RedM that allows players to configure their walking and running speeds directly in-game. Selected settings are saved automatically and persist after reconnecting.

Features

  • Separate walking and running speed settings

  • Smooth speed transitions

  • Configurable minimum, maximum, default, and step values

  • Mouse-wheel speed adjustment:

    • Alt + Mouse Wheel — adjust walking speed

    • Shift + Mouse Wheel — adjust running speed

  • Fully configurable stamina consumption

  • Support for fortified stamina effects

  • Running restriction when the player is exhausted

  • Automatic restoration of native movement when the resource stops

  • Client-side KVP preference saving

  • Command for resetting movement settings

  • Client exports for third-party integrations

  • Speed-change events for custom HUDs and notifications

  • Configurable compatibility with minigames, fishing systems, and other resources

  • Optional suspension while using NUI, pause menu, mounts, vehicles, scenarios, or during other player states

Standalone Resource

RedForge Movement does not require VORP, RSG Core, RedEM:RP, or any other framework.

It can be integrated with any character system through configurable state bags. All settings are available in the documented config.lua file.

Developer API

Available client exports:

exports.redforge_movement:getWalkSpeed()
exports.redforge_movement:setWalkSpeed(1.0)

exports.redforge_movement:getRunSpeed()
exports.redforge_movement:setRunSpeed(1.7)

exports.redforge_movement:isRunning()
exports.redforge_movement:isEnabled()
exports.redforge_movement:setEnabled(false)

The mode value is either walk or run.

Installation

Add the resource to your server configuration:

ensure redforge_movement

Adjust config.lua to match your server’s movement and stamina requirements.

Compatibility

  • Standalone

  • VORP

  • RSG Core

  • Other RedM frameworks through configuration

Do not run it alongside another resource that continuously modifies the player’s movement blend ratios.